Hey, Arthur here. I've long wanted to write a game that gives me the feeling I get when I play "Brothers in Arms" on the original Xbox. The game was a "shoot and move" type suppressing fire and cover kind of game, and it really emulated the feel of World War 2 squad combat well. It always stuck in my head, and I have thought about how it would work on a tabletop for a long time. Although I am aware there are many games like this, I wanted to bring my own flavour to it, and my own sensibility. So born is this new game. Or at least...so drafted are the concept notes. I drafted the initial notes the other day on the train home, after purchasing some 15mm models for playtesting. The name Shooty Shooty Bang Bang is not permanent, don't worry. I also created 15 different cards for random events. We think this is about the right number, and multiples of the existing cards will be provided for people to use in a deck. Some of the Germans I painted up from the 15mm collection so far. The thing that inspired this process was the purachasing (and discovery) of the Steve Jackson Games army dice the other day, which spurred me on to thinking how cool it would be to use those dice to play our own military game. The game is meant to be used for multiple time periods but regardless I imagine we will do a breadth of playtesting in the world wars. Check back tomorrow for updates on our first playtest, Brits against Germans in normandy!
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ABOUTIn this blog you can find regular updates regarding the development and playing of Wicked Wargames systems. ARCHIVES
August 2022
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