We are extremely close to our test prints for Cretacea. The process has been long and exciting and we are now close to finishing.
As a finishing touch, we purchased some amazing illustrated imagery for our cover and to upgrade some images in the book. Note the new cover image: iconic and memorable for sure. (The actual layout of the cover is pending.)
Our main obstacle at this late stage is exporting the Word file to PDF. Although we have it saved in high-res. Word won't let us export it and we are working to find a solution. The file is massive, over a few gigabytes, comically large for a book. We are however on the cusp of achieving this.
As mentioned in some blog posts, the new version of the book is more of a re-molding than a re-write, although we've implemented many big changes and revamped some sections completely, we've strived to retain the look and feel of The Game of Gargantuan Survival.
These last few weeks have been a meticulous attention to detail and layout. For example, the new background of pretty salmon pink sand adds a soft touch, and the newly-coloured rules boxes to go along with it now match the gradient direction of the designers' notes; it's all coming along, and we're really excited to show you!
The new clarification pictures are gorgeous. They add so much flavour, detail and streamlining to the originally questionable rules in many sections of the 1st edition. In the 2nd edition, simple but effective graphics line its pages.
We've cut down on vector art. Although we enjoy it thoroughly, we ended up leaning into a more finessed art style, as seen on the cover. Regardless, we kept a few, such as this awesome Theropod roaring over our turn phases page. Just beautiful.
Some of the new rules in the book, though simple, add much to the game in way of depth and narrative, such as the entrapment rule, given life with this exciting graphic.
The new stat cards, one of the longest and most detailed updates for the book, are now finished in their entirety.
This allows us to get a breather on that very long process and look toward new dinosaurs. It's our aim to provide stretch goals for some of the most iconic dinosaurs that we didn't get room to feature in the book. The original 11 dinosaurs from the first book make a revamped return but on the horizon we have Spinosaurus, Stegosaurus and more!
We've upgraded and added to the painting section (although the page on the right requires final lighting and colour adjustments.)
The crafting section of the book is extensive, with almost as many pages as the actual rules. It's hefty, crafty, and full of fantastic content.
When can we expect a trailer, release date and more?
At the moment we're stuck in a wrestle with technology. We want Cretacea released as soon as possible and we've done the majority of the work. There is no new writing to be completed, just a render/export of the book and a test print.
We're very close and we aim to get more news in the next week or two. We simply can't wait to hold the finished version in our hands. It's a very exciting time.
Check back for more soon.
In this blog you can find regular updates regarding the development and playing of Wicked Wargames systems.