Yesterday i powered through the end of the edit which included a re draft of the old dinosaur cards onto more detailed and expansive ones. They are basic at the moment and i haven't yet secured the rights to the Scott Harmon art but i'm crossing all my digits as his is the best i could find and i really want this book to look the best it can.
The pre existing herbivores
Re Drafting the pre existing herbivores was a lot of fun. The next ones to add to the list are Stegosaurus and Miragaia, both prominent and colorful examples of powerful herbivores from the time of dinosaurs. I hope to add more predators than prey in the new book, yet to keep things short and sweet where possible, adding more idnosaurs (monthly likely) after the book is finished. This will ensure we can cover all the dino's that people want as During this re draft for the herbivores i made sure that Sauropods where a class apart in their strength and as such the subsequent stomp and tail whip are more deadly than before from sauropods.
Few changes came to the predators but i changed Deinonychus speciality to it's claw attack as this makes more sense. As per adding more predators i'd like to add as many non therapods as possible but i imagine that's going to be hard (bit like trying to add predators for a modern safari game without using cats) so i will likely use special rules to further destinguish models. Some points costs changed also in both herbivores and predators. For both teams i added
1. Checks values
2. Enviroment (pick one per dinosaur).
3. Condensed bite and teeth into the same stat.
4. Attack rolls (e.g. each dinosaur now has the encesary math listed to roll for attacks to save time.)
5. Where possible i want to use holotype images to give flavor to these cards. I will also work more on the layout but for the time being it is functional!
In this blog you can find regular updates regarding the development and playing of Wicked Wargames systems.